Lukáš Svoboda

C# Developer · Unity · .NET

About Me

Get to know my story and experience

I am Lukáš Svoboda, an IT student specializing in C# and object-oriented programming.

I develop my own projects in Unity and .NET, where I focus on game logic design, REST API integration, and structured code.

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Education
SPSUL – Information Technology
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Study Period
2023 – present
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Projects
VR game & .NET apps
C#PythonPHPUnity.NET / WinFormsREST APIJSONGitPostgreSQLSQL

Projects

Check out selected projects I have worked on

VR Rogue-like Game

VR game developed in Unity and C#. Features hand gesture-controlled spellcasting system, wave system with progressive difficulty, AI enemy implementation, and rogue-like mechanics.

UnityC#VR

KuKuBuKu

2D space game developed in Unity and C#. Features mouse-controlled ship movement, asteroid dodging, ability system with unlocking and upgrading for gold, and progressively increasing difficulty with new asteroid types.

UnityC#

Fog Courier

2D driving game developed in Unity and C#. Features continuous movement on a repeating route, passenger pickup and drop-off system with limited car capacity, score system based on efficient trip planning, and risk management mechanics where unhappy passengers leave dangerous obstacles on the road.

UnityC#

Contact

Have a project or question? Feel free to contact me!

Let's collaborate

I'm open to new opportunities and interesting projects. Whether you have an idea for collaboration or just want to say hello, I'd love to connect with you.